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The effect of distributed virtual reality simulation training on cognitive load during subsequent dissection training

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

Standard

The effect of distributed virtual reality simulation training on cognitive load during subsequent dissection training. / Andersen, Steven Arild Wuyts; Konge, Lars; Sørensen, Mads Sølvsten.

I: Medical Teacher, Bind 40, Nr. 7, 2018, s. 684-689.

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

Harvard

Andersen, SAW, Konge, L & Sørensen, MS 2018, 'The effect of distributed virtual reality simulation training on cognitive load during subsequent dissection training', Medical Teacher, bind 40, nr. 7, s. 684-689. https://doi.org/10.1080/0142159X.2018.1465182

APA

Andersen, S. A. W., Konge, L., & Sørensen, M. S. (2018). The effect of distributed virtual reality simulation training on cognitive load during subsequent dissection training. Medical Teacher, 40(7), 684-689. https://doi.org/10.1080/0142159X.2018.1465182

Vancouver

Andersen SAW, Konge L, Sørensen MS. The effect of distributed virtual reality simulation training on cognitive load during subsequent dissection training. Medical Teacher. 2018;40(7):684-689. https://doi.org/10.1080/0142159X.2018.1465182

Author

Andersen, Steven Arild Wuyts ; Konge, Lars ; Sørensen, Mads Sølvsten. / The effect of distributed virtual reality simulation training on cognitive load during subsequent dissection training. I: Medical Teacher. 2018 ; Bind 40, Nr. 7. s. 684-689.

Bibtex

@article{b5e6b9f1814347ebb37534080083cb20,
title = "The effect of distributed virtual reality simulation training on cognitive load during subsequent dissection training",
abstract = "BACKGROUND: Complex tasks such as surgical procedures can induce excessive cognitive load (CL), which can have a negative effect on learning, especially for novices.AIM: To investigate if repeated and distributed virtual reality (VR) simulation practice induces a lower CL and higher performance in subsequent cadaveric dissection training.METHODS: In a prospective, controlled cohort study, 37 residents in otorhinolaryngology received VR simulation training either as additional distributed practice prior to course participation (intervention) (9 participants) or as standard practice during the course (control) (28 participants). Cognitive load was estimated as the relative change in secondary-task reaction time during VR simulation and cadaveric procedures.RESULTS: Structured distributed VR simulation practice resulted in lower mean reaction times (32% vs. 47% for the intervention and control group, respectively, p < 0.01) as well as a superior final-product performance during subsequent cadaveric dissection training.CONCLUSIONS: Repeated and distributed VR simulation causes a lower CL to be induced when the learning situation is increased in complexity. A suggested mechanism is the formation of mental schemas and reduction of the intrinsic CL. This has potential implications for surgical skills training and suggests that structured, distributed training be systematically implemented in surgical training curricula.",
keywords = "Adult, Cadaver, Cognition, Denmark, Dissection/education, Female, Humans, Internship and Residency/methods, Male, Otorhinolaryngologic Surgical Procedures/education, Physicians/psychology, Prospective Studies, Reaction Time/physiology, Simulation Training/methods, Task Performance and Analysis, Virtual Reality",
author = "Andersen, {Steven Arild Wuyts} and Lars Konge and S{\o}rensen, {Mads S{\o}lvsten}",
year = "2018",
doi = "10.1080/0142159X.2018.1465182",
language = "English",
volume = "40",
pages = "684--689",
journal = "Medical Teacher",
issn = "0142-159X",
publisher = "Taylor & Francis",
number = "7",

}

RIS

TY - JOUR

T1 - The effect of distributed virtual reality simulation training on cognitive load during subsequent dissection training

AU - Andersen, Steven Arild Wuyts

AU - Konge, Lars

AU - Sørensen, Mads Sølvsten

PY - 2018

Y1 - 2018

N2 - BACKGROUND: Complex tasks such as surgical procedures can induce excessive cognitive load (CL), which can have a negative effect on learning, especially for novices.AIM: To investigate if repeated and distributed virtual reality (VR) simulation practice induces a lower CL and higher performance in subsequent cadaveric dissection training.METHODS: In a prospective, controlled cohort study, 37 residents in otorhinolaryngology received VR simulation training either as additional distributed practice prior to course participation (intervention) (9 participants) or as standard practice during the course (control) (28 participants). Cognitive load was estimated as the relative change in secondary-task reaction time during VR simulation and cadaveric procedures.RESULTS: Structured distributed VR simulation practice resulted in lower mean reaction times (32% vs. 47% for the intervention and control group, respectively, p < 0.01) as well as a superior final-product performance during subsequent cadaveric dissection training.CONCLUSIONS: Repeated and distributed VR simulation causes a lower CL to be induced when the learning situation is increased in complexity. A suggested mechanism is the formation of mental schemas and reduction of the intrinsic CL. This has potential implications for surgical skills training and suggests that structured, distributed training be systematically implemented in surgical training curricula.

AB - BACKGROUND: Complex tasks such as surgical procedures can induce excessive cognitive load (CL), which can have a negative effect on learning, especially for novices.AIM: To investigate if repeated and distributed virtual reality (VR) simulation practice induces a lower CL and higher performance in subsequent cadaveric dissection training.METHODS: In a prospective, controlled cohort study, 37 residents in otorhinolaryngology received VR simulation training either as additional distributed practice prior to course participation (intervention) (9 participants) or as standard practice during the course (control) (28 participants). Cognitive load was estimated as the relative change in secondary-task reaction time during VR simulation and cadaveric procedures.RESULTS: Structured distributed VR simulation practice resulted in lower mean reaction times (32% vs. 47% for the intervention and control group, respectively, p < 0.01) as well as a superior final-product performance during subsequent cadaveric dissection training.CONCLUSIONS: Repeated and distributed VR simulation causes a lower CL to be induced when the learning situation is increased in complexity. A suggested mechanism is the formation of mental schemas and reduction of the intrinsic CL. This has potential implications for surgical skills training and suggests that structured, distributed training be systematically implemented in surgical training curricula.

KW - Adult

KW - Cadaver

KW - Cognition

KW - Denmark

KW - Dissection/education

KW - Female

KW - Humans

KW - Internship and Residency/methods

KW - Male

KW - Otorhinolaryngologic Surgical Procedures/education

KW - Physicians/psychology

KW - Prospective Studies

KW - Reaction Time/physiology

KW - Simulation Training/methods

KW - Task Performance and Analysis

KW - Virtual Reality

U2 - 10.1080/0142159X.2018.1465182

DO - 10.1080/0142159X.2018.1465182

M3 - Journal article

C2 - 29730952

VL - 40

SP - 684

EP - 689

JO - Medical Teacher

JF - Medical Teacher

SN - 0142-159X

IS - 7

ER -

ID: 218658091